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Warcraft III takes place on a map of varying sizes, such as large plains and fields, with terrain features such as rivers, mountains, seas, or cliffs
The map is initially hidden from the player and is only visible through exploration[1] Areas where no friendly units or buildings are visible are covered in fog of war, meaning the terrain remains visible and changes such as enemy troop movements and building construction do not occur[1] During a match, players must establish settlements to obtain resources, defend against other players, explore the map, and train units to attack computer-controlled enemies
There are three main resources managed in Warcraft III: gold, wood, and food[3] The first two are needed to construct units and buildings, while food limits the maximum number of units the player can control at once[2] Furthermore, the amount of gold that can be earned by producing units beyond a certain amount decreases, forcing players to focus on playing with a limited number of units
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